Low Poly Road Props Pack – Traffic Barriers, Signs & Construction Assets

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Quick Specs
Description
A clean and consistent low poly road props pack featuring traffic barriers, cones, signs, speed bumps, and construction elements. Designed for real-time use with optimized geometry, correct real-world scale, and clean pivots. Uses simple color-based materials without textures for fast integration into Unity, Unreal Engine, Godot, and other game engines. Ideal for streets, roads, construction zones, and urban environments.
Overview
Low Poly Road Props Pack is a collection of essential road and traffic objects designed for real-time game environments. The pack includes barriers, cones, road signs, speed bumps, temporary traffic lights, and construction elements commonly used in streets, roads, and urban scenes.
All assets are created in a clean and consistent low poly style, making them easy to combine with other low poly environments and prop packs. Geometry is optimized for performance, with correct real-world scale and properly placed pivots for fast placement and level building.
The pack uses simple color-based materials instead of textures, allowing quick customization and seamless integration into different visual styles. Suitable for Unity, Unreal Engine, Godot, and any engine that supports FBX or GLTF formats.
Included Assets
- Road Construction Barrier
- Plastic Road Barrier
- Construction Barrier with Warning Lights
- Traffic Drum / Construction Barrel
- Traffic Cone
- Road Bollard / Traffic Post
- Hazard Marker Post
- Chevron Road Sign
- General Warning Road Sign
- Speed Limit 90 Road Sign
- Stop Road Sign
- Temporary Road Sign Stand
- Temporary Traffic Light
- Speed Bump
Use Cases
- City and street environments
- Road construction and maintenance zones
- Traffic simulations
- Racing and driving games
- Mobile, indie, and stylized projects
Technical Specifications
Features
- Optimized low poly geometry for real-time performance
- Unified art style across all road and construction props
- Correct real-world scale and clean pivot placement
- Simple color-based materials (no textures required)
- Ready to use in Unity, Unreal Engine, Godot, and other engines