Low Poly Plastic Road Barrier 3D Model – Traffic Blocker for Games and Simulations

Low Poly Plastic Road Barrier 3D Model – Traffic Blocker for Games and Simulations - Image 1

Available on:

Choose your preferred platform. License terms may vary.

Quick Specs

Polygons240
Vertices252
TexturesMaterials only
FormatsFBX, USDZ, GLB, glTF
CompatibilityUnity, Unreal Engine, Godot
AnimatedNo

Description

Low poly plastic road barrier 3D model for traffic control, roadblocks, and construction scenes. Game-ready asset optimized for real-time use in Unity, Unreal Engine, Godot, and other game engines.

Overview

This low poly 3D model represents a plastic road barrier designed for real-time traffic and construction environments.
The asset is intended for blocking lanes, redirecting traffic, marking restricted areas, and building temporary road layouts in games and simulations.

Its optimized geometry and solid color materials make it lightweight and easy to integrate into projects using Unity, Unreal Engine, Godot, and other real-time engines.

What’s Included

  • Optimized low poly plastic road barrier mesh
  • Solid color materials (no textures)
  • Correct pivot placement and real-world scale
  • Clean, game-ready geometry
  • Asset prepared for real-time engine workflows

Use Cases

This asset is suitable for a wide range of scenarios, including:

  • Construction zones and roadworks
  • Traffic control and roadblocks
  • Urban streets and city environments
  • Simulation and training projects
  • Stylized and performance-critical real-time scenes

Workflow & Compatibility

The model follows a standard game-asset workflow and can be imported directly into Unity, Unreal Engine, Godot, and other popular real-time engines.

Its simple structure allows easy duplication and alignment for modular road setups.

Notes

This asset does not include textures and is intended for use with solid color materials or custom shading solutions.

Technical Specifications

Polygons
240
Vertices
252
Textures
Materials only
Formats
FBX, USDZ, GLB, glTF
Compatibility
Unity, Unreal Engine, Godot
Animated
No

Features

  • Optimized low poly geometry for real-time performance
  • Solid, readable shape suitable for blocking and lane separation
  • Solid color materials without texture maps
  • Correct scale and pivot for fast placement
  • Suitable for games, simulations, and interactive environments

Tags

road barrierplastic barriertraffic blockerconstruction propsroad propsstreet assetscity propsgame readylow poly