Low Poly Road Sign Stand 3D Model – Temporary Traffic Barrier for Games

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Quick Specs
Description
Low poly road sign stand 3D model designed for temporary traffic control, roadworks, and construction scenes. Game-ready asset optimized for real-time use in Unity, Unreal Engine, Godot, and other game engines.
Overview
This low poly 3D model represents a temporary road sign stand designed for real-time traffic and construction environments.
The asset is suitable for use in roadworks, construction zones, street layouts, and traffic control scenes within games and simulations.
Its clean geometry and solid color materials ensure lightweight performance and straightforward integration into projects built with Unity, Unreal Engine, Godot, and other real-time game engines.
What’s Included
- Optimized low poly road sign stand mesh
- Solid color materials (no textures)
- Correct pivot placement and real-world scale
- Clean, game-ready geometry
- Asset prepared for real-time engine workflows
Use Cases
This asset is suitable for a wide range of scenarios, including:
- Temporary roadworks and construction areas
- Traffic control and warning setups
- Urban streets and city environments
- Simulation and training projects
- Stylized and performance-critical real-time scenes
Workflow & Compatibility
The model follows a standard game-asset workflow and can be imported directly into Unity, Unreal Engine, Godot, and other popular real-time engines.
Its simple structure allows easy duplication and alignment, making it suitable for modular level design and large road networks.
Notes
This asset does not include textures and is intended for use with solid color materials or custom shading solutions.
Technical Specifications
Features
- Optimized low poly geometry for real-time performance
- Modular sign stand design with clear silhouette
- Solid color materials without texture maps
- Correct scale and pivot for easy placement in scenes
- Suitable for games, simulations, and interactive environments
Tags
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