Low Poly Traffic Cone 3D Model – Stylized Road Safety Prop for Games

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Choose your preferred platform. License terms may vary.
Quick Specs
Description
Low poly traffic cone 3D model for games and simulations. Stylized road safety prop optimized for real-time use in Unity, Unreal Engine, Godot, and other game engines. Suitable for construction zones, streets, and urban environments.
Overview
This low poly 3D model represents a stylized traffic cone designed for use in real-time game environments.
The asset serves as a universal road safety prop that can be used to guide players, block paths, highlight hazards, or define interactive zones within a scene.
Thanks to its simplified geometry and clear visual shape, the model works well in urban streets, construction areas, parking zones, checkpoints, and training scenarios. It is optimized for projects built in Unity, Unreal Engine, Godot, and other real-time game engines, where performance and readability are essential.
The use of solid color materials without textures keeps the asset lightweight and makes it easy to recolor or adapt to different visual styles, from minimalistic mobile games to stylized PC and console projects.
What’s Included
- Optimized low poly traffic cone mesh
- Solid color materials (no textures)
- Correct pivot placement and real-world scale
- Clean, game-ready geometry
- Asset prepared for real-time engine workflows
Use Cases
This asset is suitable for a wide range of scenarios, including:
- Road and street environments
- Construction and maintenance zones
- Traffic control and safety scenes
- Training and simulation projects
- Mobile, indie, and stylized games
Workflow & Compatibility
The model follows a standard game-asset workflow and can be imported directly into Unity, Unreal Engine, Godot, and other popular real-time engines.
Its simple structure allows easy duplication, recoloring, and placement, making it ideal for modular level design and large-scale scenes.
Notes
This asset does not include textures and is intended for use with solid color materials or custom shading solutions.
Technical Specifications
Features
- Optimized low poly geometry for stable real-time performance
- Recognizable silhouette suitable for gameplay navigation and cues
- Solid color materials without texture maps
- Correct scale and pivot for easy placement on roads and streets
- Designed for mobile, indie, and stylized game projects
Tags
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